A firework-powered logo: interactive particles, bloom, and a full-logo explosion

Hi everyone! I’ve been working on a New Year scene that turns my FWD. logo into an animated fireworks display.

Instead of keeping the logo static, its particles become the source of the show: sparks gather into compact clusters, launch upward along swirling paths, and burst into different red, green, and blue patterns.

The bigger moment is a full-logo explosion. Particles converge with staggered timing into a tiny, bright core, building anticipation before the burst. Afterwards, they gradually reappear across the model rather than rebuilding it all at once.

The scene includes:

  • Selective bloom on the logo particles, launch trails, and explosions.
  • Smoke and localized sky illumination synchronized with the bursts.
  • Mouse-driven particle wakes and crackling embers.
  • Separate launch and explosion sounds with variations.
  • Randomized timing, trajectories, and particle return delays.

The main challenge has been balancing intensity and readability: making the fireworks feel energetic while keeping the logo recognizable and the animation responsive.

I’d love feedback on the launch motion, explosion patterns, and the transition back into the logo.

https://fwdapps.net/#newyear

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I always enjoy waiting for the bee to come with the banner! :slight_smile:

Congrats, it worked very well for me, also perf was good.

Yes the animation is funny :slight_smile:

wow! very cool and fun

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