Curl-Light Tubes is a real-time Three.js experiment that visualizes procedural tube fields generated from curl-noise paths and rendered with custom GLSL shaders. Each tube is animated with dash-based motion cues and per-tube variation, while a cursor-driven light source dynamically interacts with the scene. The shading model combines directional diffusion with scattering-style response, so surfaces react to light orientation while also producing soft volumetric glow along the view/light path. The result is a responsive, generative lighting study that blends flow-field geometry, interactive illumination, and stylized atmospheric rendering.
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This one looks really wild!
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There is so much about lighting and the way it works visually that we don’t even realize. The way our eyes perceive light, shadows, colors, and other hidden things that we don’t even know exist is truly a miracle. It is definitely precise creation, not just evolution!
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